About the studio
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About the developer
Danny Sale is a wind-energy engineer with 18+ years spanning blade design, aerodynamics, testing, including years spent as wind turbine technicians & researcher. He led aerodynamics and control systems projects from 2 MW to 20 MW+ wind turbine platforms supporting their certification & campaigns. Combining certified field experience with advanced engineering expertise, he has now turned to game design to let his creativity go wild.
He publishes academic work as D.C. Sale and maintains the open-source CoBlade and HARP_Opt toolchains used in wind turbine blade design and rotor optimization.
What the studio makes
- Games — physics-driven indie games built in Bevy/Rust
- Music — original soundtracks composed using physics-based modal synthesis
- Tools — open-source engineering toolchains (CoBlade, HARP_Opt) for the wind energy community
- Writing — long-form posts on the studio Substack covering wind physics, GPU CFD, and game development
Get in touch
For press, partnerships, or general inquiries: sale.danny@gmail.com
Or visit the contact page for all the ways to reach the studio.