About
[GAME_NAME] is an experimental wind-energy game and digital-twin sandbox built in Bevy/Rust. Explore turbine test ranges, inspect 3D asset rails, select individual or grouped turbines, view SCADA-style turbine data, and test evolving MBDyn structural turbine rigs. This is an active technical playtest build. Expect experimental systems, placeholder visuals, and ongoing performance tuning.
Current playtest focus: Phase 3 is now stabilized around turbine selection, grouped SCADA, camera controls, asset rails, vortex rooms, and structural rooms.
Phase 4 is starting now and focuses on scalable MBDyn turbine tiers:
- Visual proxy turbines
- Lightweight MBDyn rigs
- Active runtime rigs
- Full focus/scientific rigs for detailed inspection
Where to play
Current Playtest Features
- First-person and fly-camera exploration
- Selectable wind turbines and MBDyn turbine rigs
- Drag-select multiple turbines
Shift + numberturbine group assignment- Double-tap number keys to recall turbine groups
- Combined group SCADA panel with summed power and averaged rotor/health data
- Lightweight and full-detail MBDyn turbine visualization tiers
- Asset rail map for reviewing imported 3D models
- Animated asset previews where supported
- Vortex particle test rooms
- Structural blade/airfoil visualization rooms
- Music radio controls and in-game UI control list
- Weather, clouds, terrain, missions, and turbine collapse/destruction test systems
Trailer
Screenshots
Higher-resolution assets and the full press kit are available on the press page.
Built on the CoBlade physics toolchain
[GAME_NAME] is powered by the open-source CoBlade physics toolchain and developer D.C. Sale's wind-energy engineering work (papers in preparation for Wind Energy Science, 2026). The game brings real composite blade structural analysis, vortex-particle aerodynamics, and MBDyn multi-body dynamics into an interactive 3D sandbox.
![[GAME_NAME] screenshot 1](/images/screenshots/01.png)
![[GAME_NAME] screenshot 2](/images/screenshots/02.png)
![[GAME_NAME] screenshot 3](/images/screenshots/03.png)
![[GAME_NAME] screenshot 4](/images/screenshots/04.png)